Raising Hell While Death’s at the Door

BOOK REVIEW

Book: DeathCon: A Zombie Story
Genre: Supernatural Zombie Horror
Author: Nzondi
Rating: 4.5/5
Reviewer: Stavyah Vatsarah

Nzondi’s DeathCon gives a quick twist to the familiar zombie story: its protagonist, Cozimel “Cozy” Coleman, is a necromancer for whom raising the dead is less an unspeakable horror than a job. Cozy and her friends run the Scream Teens, bringing back the dead so families can work out the practicalities of unfinished business. “We raised zombies so mourners could say goodbye one last time,” Cozy says, as if she were describing a normal service industry. This normalizing of necromancy sets up one of the most striking ideas in the novel: death can be scary, but in Cozy’s world it can also be commercial and emotional and bizarrely routine. Nzondi uses this unusual premise and blends zombie horror, supernatural fantasy, comedy, friendship, and adventure.

When Horror Is Not Pretend

That premise is all the more playful given the setting, as most of the early action takes place on board the Sea Queen during DeathCon 2025, a horror-themed cruise with costumes, music, performances, and people eager to be frightened. The same problem confronts Cozy and the reader: how to distinguish entertainment from danger as strange incidents start intruding upon the festivities. After witnessing a woman acting alarmingly, Cozy begins to wonder whether the ship has just hired her “to scare people.” Given the setting, with zombie nuns, werewolves, grim reapers, and other costumed characters, the confusion is totally believable. So Nzondi turns the very setting of the convention into a source of suspense.

That tension works particularly well because DeathCon isn’t simply relying on darkness to generate horror. The characters are surrounded by bright lights, loud music, flamboyant costumes, dancing, jokes, and references to pop culture, all against an increasingly uneasy atmosphere. Even the bar called Lipstick Zombies looks like a horror carnival with costumed patrons and zombie-themed staff. The contrast makes it easy to dismiss anything unusual as part of the spectacle, creating a natural build-up of unease. In the novel, uncertainty gradually leaks into a world where everyone is expecting scary things to be fake.

Cozy Coleman Raises the Ante

The novel’s best asset is Cozy herself, and her first-person narration gives DeathCon a loud, irreverent personality. She’s impulsive, funny, combative, compassionate, and self-aware enough to know she’s reckless, though she doesn’t always rein it in. Her introduction captures that combination perfectly: “Some girls talked too much, some stole boyfriends, but my vice was raising the dead.” The joke does more than set the tone; it shows how deeply Cozy considers the extraordinary ordinary. Even the explanatory sections are lively, driven by her colloquial narration, pop-culture references, jokes, and sudden observations.

But there is also an emotional counterpoint to Cozy’s bravado. Her humor and attitude coexist with moments of vulnerability, while her interactions with those around her show the importance of real human connection. Her friendships, in particular, give the story warmth without taking away from its irreverent energy. Cozy is also compassionate, unafraid to help others without expecting acclaim. These moments keep her from being just another wise-cracking supernatural heroine.

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Rewriting the Rules of the Undead

The worldbuilding is just as distinctive, as Nzondi deliberately subverts the traditional zombie mythos. Cozy rejects the cinematic notion of zombies smashing their way out of coffins and hunting living people outright, saying that “zombies weren’t savage killers.” Instead, the novel lays out rules for necromancy, protective circles, rituals, substances, spiritual forces, and the obligations of temporarily bringing the dead into contact with the living. These explanations provide an internal logic for its supernatural world, rather than treating magic as a solution without limits. The result is a version of the undead that feels familiar enough to recognize but different enough to remain interesting.

The mythology is also placed next to a very modern universe of social media, music, movies, video games, celebrity culture, and gadgets. References to African, Egyptian, Hawaiian, and other cultures and spirituality help build the supernatural framework. Cozy casually talks about everything from horror movies to cell phones. The combination fits a protagonist who herself lives in several overlapping worlds: ancient practices and modern adolescence, extraordinary experiences and ordinary insecurities, and death rituals and commercial entertainment. The novel therefore avoids depicting necromancy as something that exists only in a mysterious past. Instead, Nzondi invites readers to consider what happens when an ancient supernatural practice becomes a recognizable modern service.

Blood, Banter, Beating Heart

Stylistically, DeathCon favors speed over restraint. Conversations ricochet between jokes and moments of unease, and Cozy’s interior narration ensures scenes rarely stay solemn for long. Those who like energetic narrators will probably enjoy the immediacy, but if you like understated horror, you may find the slang and pop-culture references heavy. But the excess is largely appropriate for the environment because DeathCon itself is intentionally extravagant. Cozy talks to the world at the same volume she lives in it.

But beneath all that noise, the novel keeps coming back to broader questions of connection, identity, responsibility, and the uneasy boundary between life and death. Its more interesting concern is therefore not just the existence of the undead, but how people respond to a world in which death does not necessarily mark the end of human interaction. Cozy is a particularly effective protagonist because her unusual profession exists alongside recognizably ordinary emotions and relationships. Nzondi crams these concerns into an unapologetically energetic mix of zombie horror, supernatural fantasy, humor, and adventure. DeathCon has plenty of blood in its veins, but what breathes life into the story is the discernible heart beating underneath.

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